Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

Happy new year, folks! Yes, you read that right. I can now confirm that, come hell or high water, Super Lesbian Animal RPG will be out in 2022. This is the year. We're beyond excited for everyone to see what we've been working on all this time, and we'll have more to share in the coming months.

Now, for two big questions that are likely on your minds:

You're really sure?

Yes, we're really sure this time.

After severely underestimating how big this game would be (and how much life would get in the way) and missing the 2017 release projection from the original trailer by a mile, I learned my lesson. I said I wouldn't give another release window until the game was close to done and I was absolutely certain. And this is it. Based on our steady progress for the last year or so, there just isn't enough game left for it to take longer than another year. I'd estimate that somewhere around 85% of the game is finished. You can currently play through the whole main story up to the point where the game is like "okay, you can go do the final dungeon now if you want." I'll be working on said dungeon pretty soon, after finishing up the remaining high priority side content. Meanwhile, Bee is currently working on the last few songs that need to be in the game. Last night, she finished the final boss theme. As you should expect of a JRPG, it goes insanely hard. I cannot wait for people to hear it later this year. Getting this soundtrack into peoples' ears is one of my main motivators for finishing this damn game.

If need be, I may scale back some of the remaining side content to hit our deadline, but one way or another this game is going to be finished this year.

Awesome! But when in 2022?

That I can't say right now! I'll say up front that it's not gonna be Q1, but beyond that it's down to a lot of factors, including but not limited to...

  • How long it actually takes to finish the rest of the game. (Duh.)
  • How many random life events get in the way of work. (We're still living in a pandemic, for one thing.)
  • How smoothly playtesting goes, and whether or not I need to make big changes based on feedback. (Responses so far have been very positive, though.)
  • Whether or not I decide to downsize the side content to get the game out faster.
  • What the game release calendar for 2022 ends up looking like.

That last one is probably the trickiest. Quite frankly, I'm a smalltime dev trying to release my first commercial game. I'm grateful that I already have any audience  at all, but if we were to try and release SLARPG around the same time as The Still Untitled Sequel to The Legend of Zelda: Breath of the Wild or Silksong or something, we'd be screwed. So on top of us needing to finish the game, I'll also be keeping an eye on other game releases to try and make sure our humble little game about gay animals isn't dead on arrival. But such is the life of an indie dev in an industry that's constantly pumping out good games.

---

So yeah! There's not much left else left to say right now. This is it. This is the year Super Lesbian Animal RPG will be released. Again, we'll have more to share in the coming months. Now, if you'll excuse me, I've got a game to work on.

Files

Previews only

SUPER LESBIAN ANIMAL RPG: An important announcement...

https://ponett.itch.io/ https://www.patreon.com/ponett https://twitter.com/SLARPGofficial http://slarpg.tumblr.com/ Super Lesbian Animal RPG is a short but sweet game about love, anxiety, and fighting funny looking monsters in dungeons. It follows the stories of the kindhearted but meek fox Melody Amaranth, her adventurous best friend-turned-girlfriend Allison Goleta, and their friends Claire (a sarcastic, rule-bending witch) and Jodie (a dependable, somewhat motherly knight). Over the course of their journey, our inexperienced heroes will meddle with forces beyond their control and find themselves responsible for the fate of their hometown. They'll also fight some spherical frogs, travel to a forgotten land in the sky, befriend a robot or two, and piss off the local librarian. But that should go without saying. Coming to PC in 2022. If you've only been following this YouTube channel and not my other social media feeds, you probably thought I dropped off the face of the Earth, but nope. Development on this game has ended up taking much longer than expected due to many factors, but we've been working on it steadily this whole time and posting periodic updates on Patreon, Twitter, and Tumblr. We also released a roughly one-hour demo in 2018, which you can find at the itch.io link above. If you weren't aware of that because I never made a trailer for the demo... well, now you know! You can read more about this announcement in our latest Patreon update: https://www.patreon.com/posts/60581633