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Barely Working

Hi everyone! We're still actively working on Barely Working cafe pictures. Like always, new poses take a while. Working together with new team members has been going great.

We've finished the writing for the cafe level, but implementing the code isn't finished yet. I'm finally going to spoil the gameplay loop for this level! The cafe level will be about serving food to your colleagues. Candace will be making sandwiches with 9 ingredients as options. You, the player, must remember their desired sandwich and make it for them. We have replaced the "Work" and "Fuck" buttons with "Serve" and "Cook".

When Candace receives a sandwich order, the "Cook" button will be available and a new menu pops up where you have to pick ingredients to make a sandwich. At the same time, the regular Barely Working gameplay loop will be happening. Colleagues may message you, they may come have sex with you, and they're definitely going to be annoying enough to make your day harder! The UI for the sandwich stuff isn't complete yet, I'll show you all in a future devlog!

Queen's Brothel

 The last quest for Queen's Brothel is almost done. Lots of writing, lots of proofreading. This quest won't have any battles, but it's going to be a lot of fun dialogue. It's gonna be a chill wrap-up final fun quest to read through and after that we'll be leaving Queen's Brothel alone. Attached above are the final outfits for when the girls spend a night out at a club.

Each outfit represents their "final form" after all their time spent together.

Queen - Has gained confidence and leadership skills, she's learned how to manage the other girls and become a "madam" of the brothel. Her gold jewelry gives her the mature look reminiscing, perhaps, a real queen!

Suki - Embraced going from "normal" college student to finding out she's part of a demon lineage. Her outfit is a reminder to everyone around her to not fall in love with the crazy girl.

Esxea - Embracing modernity. Her outfit shows her roots of being with her friends in the Morass Inn. She will always be a goofball, but now she knows how to be a formal goofball.

Scarlett - Has been humbled quite often. Her dress is more subtle and humble than her default outfit, while still having elegance. She knows she's hot and now she doesn't need to show off as much.

Ardura - Tough, but her dress shows a softer side. She had to embrace coming out of the rugged orc lifestyle.

Natasha - Has gained confidence after breaking out of a strict elven society. Her bared-shoulders show she's comfortable with her sexuality, but the brooch symbolizes that she still has a pure heart.

Project NextDoor

3D game development! We're going back to work on the 3D game with Jennifer and the unnamed male character. I've got a game loop designed that I like. Quick history lesson:

During Queen's Brothel development I came up with a prequel idea starring Queen. She works at a restaurant and she goes around to tables taking people's orders and serving them food. She also has sex with customers and she has to hide from her boss. Queen can take off her top or take off her bottom, or both. She also can't see her boss while she is having sex and has to remember his walking pattern in order to not get caught. This game idea is tremendously big, so I cut it in half.

A game where you take your clothes off and have sex? Barely Working. It was a small little prototype and ended up becoming extremely popular.

With that lingering thought in my mind, I figured it's about time I do the second half of the Queen prequel game. Having sex with someone while avoiding your boss.

Story & Gameplay

So, here's my idea. You play as a college drop-out who returned home. Your parents think you're an undisciplined mess and want you to go to the neighbors house do errands for them. Working for other people will make you a disciplined hard working man!

Unfortunately, your super-hot, stay-at-home, rich neighbor Jennifer wants to fuck you. She doesn't care if you're working. Her husband cares. He thinks it's a great idea for a young man to work on himself!

You're going to be helping clean their living room. Jennifer is casually reading a book on the couch next to you. Her husband is inside working in his office. When he is not there, you can go to Jennifer and have sex with her. If you think he's coming, you can go back to cleaning. You'll be able to "check the map" to see where the husband is and try to figure out his pattern. There will be audio cues and short dialogue to give you hints. This is going to be similar to Five Nights at Freddy's which was also an inspiration for the Queen prequel game.

Mobile Optimization

It's been a while since I last touched up on 3D development. I made a lot of progress with the basics, but now it's time to actually sit down and figure things out.

Lighting is tremendously CPU-intensive. I'm using the OpenGL renderer so that we can target web exports and old mobile devices. The problem is that I want this game to look good at 1080p on a desktop and I want it to look okay on a mobile device. I want to keep nice shadows, but I also want to not have the best shadows. I need to make sure we're using small textures, but not super compressed tiny textures. I also can't load too many resources because then people's phones will crash. And I'm not the type of person to pick one type of device and ignore the others (cough cough, terribly optimized PC adult games where your fans are running at 100%)

Anyways, I'm shooting for a smooth and simple colored game. Maybe about 300megabytes of VRAM usage. The only thing I want to focus on are animations. Heavy heavy emphasis on animations and less emphasis on character and light quality.

I'm thinking if I made a game where the gameplay loop has great animations then we'd be doing very well for a 3D adult game. Most of my problems with other 3D games are the tremendous scopes (big open-world RPG games) or the really boring DaZ renders. I think the 3D adult game space is lacking games with real good animations, even if it doesn't look as super realistic or amazing.

Conclusion

This 3D game will be prototyped in 2D first, so expect to see more content for it soon! The 3D models aren't perfect yet either. In order for people to help us animate, the rigs need to be perfect otherwise we'll run into too many problems. Looking forward to showing you all the progress in the next update. See you later!

 

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Comments

Voyage

I can feel that caffee level is going to be the most difficult one. New game is also intriguing! Good to see you guys are full of ideas and inspiration, and still not forget to update the old ones. Maybe we'll see some of them in Steam as well Thank you!

DPMaker

The Cafe level will be straightforward compared to other levels like the Goth one. If someone wants a Bacon Lettuce Tomato sandwich then you just press those buttons and you're good.

Sunny Hyrule

I don't know if it's just me, but there's so much ass focus in this new Barely Working scenario, and as an ass guy, I'm all in for it! <3

DPMaker

Yeah I think our artist BiteBox is definitely an ass person due to how many poses they do with her butt lol