The Villain Simulator Beta 50 (Patreon)
Content
Hello everyone!
TVS Beta 50 is now available! This update brings Foxy’s second story mission, new lab equipment, expanded character reactions, and improvements for desktop and VR.
Windows
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Foxy’s story continues in The Unveiling Ray. The Robot has prepared a demonstration with the lab’s newest laser apparatus and you’re in charge of making it work.
Position repeater cubes, align the beams, and power up the machine. Once the demonstration begins, knowing when to stop is just as important as getting it running.
The mission features new voiced dialogue, cinematic sequences, and three-star objectives that reward keeping both yourself and Foxy unharmed. I’ll leave the rest for you to discover!
Abridged change-log:Missions
Added Foxy Mission 2 for desktop and VR.
Added a laser-routing cube puzzle with voiced Robot hints.
Added damage-based star objectives for Foxy Mission 2.
Lab Tools
Added the bed machine with adjustable positions and automated controls.
Added the laser gun to Sandbox.
Added laser burning, clothing dissolution, and character disintegration effects.
Added bed-mounted tickling and hip-height adjustment.
Added new machine deployment animations and mechanical sounds.
Characters and Reactions
Added sustained struggles with body and limb movement.
Added new desperate struggle voice lines.
Expanded character climax and buildup reactions.
Reworked edging, recovery, and reaction timing.
Rebalanced fear- and damage-based arousal responses.
Interface and Controls
Added a desktop field-of-view slider.
Added separate mouse and gamepad inversion settings.
Redesigned the machine console.
Improved custom pose saving and added pose deletion.
Added two-handed VR handling for laser cubes.
Added clearer laser-cube direction indicators.
Localization
Expanded Clown subtitles in English, Spanish, Japanese, and Chinese.
Added localized dialogue and objectives for Foxy Mission 2.
Expanded Chinese font coverage.
Bug Fixes
Fixed dropped toys snapping back to their original sockets.
Fixed advanced poses incorrectly switching back to basic mode.
Fixed joint-limit toggling in advanced posing mode.
Fixed incorrect character voices playing during loading.
Fixed console buttons drifting after repeated hovering.
Fixed VR respawning after falling beneath the map.
Fixed unpausing overriding cutscene camera locks.
Fixed player-body visibility when pausing during missions.
Fixed incorrect ingredient tracking when attaching and detaching milking cups.
Thank you all for your support!