What's New in The Villain Sim Beta 29 (Patreon)
Content
I can't use words to describe the new feature added to beta 29 so I will let you watch this video and see for yourself. I hope you like it!
You can find Beta 29 here
Additionally here is a more detailed change-log:
New Interaction additions
Player Body with prop for open game
Physics interaction props
Adding sounds to interaction and self interaction
Hip mirroring when interacting and grabbing in VR
Interaction thrusting when clicking with mouse
X-Ray visualization for new props
Particles thrown for new interaction
Heroes don't like when particles hit their head
Heroes react if particles hit them
Adding Rubber Realistic Toy Prefab
Adding robot arm support for new toy
Character Creator
Adding some Glitter to Stocking materials
Adding Tanga Jeans to Character Creator
Adding Hunter Costume to Character Creator
Fixing memory leak in Character Creator caused by the Paint3D textures to be called multiple times
Adding Unity Top and Bottom costumes
Improving zoom and adding vertical camera movement to Character Creator UI
Updating Koharu Hair with less materials
General Bug & Fixes
Ragdoll head muscle had wrong reference on Selina This also fixes decals looking like projections on Selina head because their parent was the incorrect target
Fixed tripping over dropped items on desktop
Subdued head bob when running
Fix Custom characters gens working if they have no costume to begin with
Fixing crosshair and other textures having very low resolution on low quality settings
Instantiate VR and desktop players at runtime on scene start to improve loading time
Improving z movement of grabbed items using scroll wheel
Adding partial support for joystick controller
Fixing buggy Desktop Mode Hands
With this update one of the last missing pieces of the game is now implemented, there is one more interaction that we are missing and this will be delivered on our next release.
Stay tuned!