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The game will differentiate between player level (patron versus free to play) where patrons get a bit more content but what's much, much more important (since the game will grow over time with more stories and chapters) is that patrons can now store their choices so they can continue where they left off, no matter where or when. Memories are also going to be stored, including animations you've encountered, for later replay.

I've spent most of this week coding this back-end which is, for those interested, a MySQL database that is manipulated with PHP which is fired by jquery ajax so that's not the simplest thing on the planet. Chapter 2 development suffered a bit from it, especially since I'm rendering the additional animations for chapter 1. I'll upload some more clips to Patron preview today or tomorrow. Once the animation is embedded in the game it will be available to patrons first and the general public a couple of weeks later. You see, that $1.49 per month buys you something. And $4.99 gets you even more, faster.


The back-end is not live yet (I'm just so happy it works I had to post it) but Dev Patrons will get a notice when it's up to mess around with, which won't take long. It will be up in beta for all other patrons somewhere next week.

Files

Previews only

Comments

Misbehaved (Richard Hamilton)

Please do not insult me, I have not you. You and I both know access to the game. I support others here and some harder than yours appears to be, course not sure sense not played it,

curtis castart

I hope you will give us a little more information on the game. Some screens and a more detailed explanation of what we can do and what you anticipate the game to look like. I know it is not a lot of money, but when I have hundreds of creators looking for financing... I expect a little more than what you have here.