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Next month, send your players to The Duchy of Withervale, a detailed campaign setting filled with secret lore, rival factions, and deadly villains!

I'm really excited to share this one with you all, because Withervale is a campaign setting in which many of my own home games have taken place. I love running adventures with Gothic, macabre themes, so I created the duchy as a backdrop for the many darker, horror-flavored stories I wanted to tell. In fact, a lot of the encounters I've previously posted have been set here (Zarsill's Dungeon, The House on Corpse Row, and Changing of the Guard are just a few of the plotlines I first wrote for my Withervale campaigns).

Even if you don't want to use the whole setting, I think you'll find a lot in there you can salvage for your own games: encounter ideas, NPCs, detailed towns and stores, and a whole lot more.

Anyway, that's out next week — I'll see ya then.

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Comments

Bigsmile

Hey, I don't comment much but I just felt it needed to be said that you make awesome content, damn near all of it makes it into my games one way or the other! Thanks and keep up the great work 👍

Danimal Manimal

Very excited to read the new setting. My homebrew world is still very small. New settings like this give me lots of inspiration and material to make my own areas, or just copy and paste. 😎