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To make combat feel like it is escalating and getting more intense as a fight goes on, remember to differentiate between HP and health. In D&D, hit points don't directly equate to health in the same way that, for example, a monster's health bar does in a video game. In this video, I explain why that matters.

MUSIC CREDIT: Nerdius Maximus Studios

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Bigsmile

Yeahhh, I've always had trouble escalating the stakes. When my players reach the big bad they're celebrating victory just by making it to them.