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Reward your players with magical Tarot cards, each with their own unique powers and bonuses.

In this supplement, you'll find a list of 22 Tarot cards, each with a unique magical effect. Over the course of a campaign, your players can find these cards scattered throughout the world and use them to their advantage both in and out of combat. 

The goal here was to give players something to collect over a long period of time, and to weave a little esoteric mysticism into your games. If you're playing in person, I highly recommend buying a pack of Tarot cards and handing them out when they appear in-game.

Enjoy!

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Comments

Maia Wilson

I'm not sure if this is asking too much, but it would be great if your work was also mobile friendly and accessible in that way. Some reasons this would be awesome to start: Mobile-friendly web format makes content more accessible on phones/tablets versus traditional PDFs. Web content can be updated live versus awaiting new PDF releases. Easier to catch and/or fix mistakes. It allows embedding images, audio, video, maps, etc. Bringing content to life. Similar to how DragnaCarta has put his Curse Of Strahd reloaded work online as well. https://www.strahdreloaded.com/Introduction/Introduction He is using Obsidian and Obsidian Publish to publish it all online as a website. Highly recommend!

Anna Barczykowska

I love that idea! And I really appreciate the fact that you illustrated the pdf with the original Rider Waite deck :)