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danganronpa ass sprite

I feel like the end is in sight... I have 3 CG sets left to draw and two spritesets to finish. There are still some backgrounds I need to add/redo as well as a couple of audio quirks to iron out, but I should be able to send the beta version out to my playtesters by early August.

The game menu still uses the default ren'py interface... I'll do a UI overhaul during the testing stage, though I don't think I'll be changing that much considering the game's simple style. As long as the main menu doesn't look butt ugly.

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Cam

damn ... he looks so distressed. probably the class hamster got out (my theory)