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Hi-ho wild ones and my dear beWildernauts! It’s the close of our first full week back in the saddle and I’m here to tell y’all all about it. It’s only been 6 days since our last check-in but there’s been wildness aplenty since that our first touching base of the year, so shall we start off our weekends with some sweet heat? I say yes! For the first time in a while, lets see those old friends Goals and Accomplished lines!

Goal: Finish off the remaining Gameplay CGs, 11 in total, and make a break into Scene 1 at least 8-10 CGs.

Accomplished: 27 new CGs are through the process from posing to Post-Pro and looking good, 11 Gameplays and 16 shots into our first scene. In addition, a little time was managed to be set aside for text prep, getting all the new gameplays ready to engine insert in the coming weeks.

I was hoping my first full week back and blazing would also be my first 30 CG week of the year too, but that’s alright, I’m still happy with this. We’re running a 12-month marathon and not a sprint after all, and all signs are pointing towards goodness. Gameplays are each a mini-scene of their own, taking individual set dressing, lighting and I’ve been trying to include more details in them than our early, slightly empty CGs. It took the first 2 days to make the remaining 11, which I dare say are interesting and sexy new additions to the pool, but once they were cleared the pace picked up again quite nicely. Wednesday and Thursday saw an average of 8 each, even despite some AFK issues making my days busier than just NTR work too, which is on par with last year’s usual pace and above expectations too. I’m looking forward to a pace like that again for all of next week, really getting us back to if the holiday break hadn’t happened. All is well, and even better, all is sexy in the beWilderverse, and that’s the best news of all!

So where does that put us on progress? Let’s see those bars!

We’re over the intro hump and looking ahead to all scene work from here, aside from the engine side which still hasn’t had a chance at getting off the ground. On the upside, we’ve got our 4th bar in progress now, and the 3 most time consuming are all staying in lock-step pace. 7 work days into the job and we’re into the 2nd quarter of the game, that’s great news indeed.

The next goal on the horizon is hitting 33%, enough to start feeling confident in hitting y’all with the Public Teaser, v0.28’s Content Poll, and more details beyond. It should be well within our reach to blast that milestone in the week coming, though next week is a big one for other reasons too. We’re going to have to consider where we can slot that beloved Teaser post as there’s much to enjoy in the back half of January, trust me. Let’s talk about that a little below though, now it’s time to feed the eyes with some of that banked progress!

[From This Point On, Beware of Potential SPOILERS]

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Now that we’re pushing our way through Scene 1, I’ve got some snaps that will get some engines revving I’ve no doubt, but… I’mma think I’m going to sit on them a week more and give y’all a good teasing come the Public Teaser and next week’s progress posting. With 2 dozen gameplays in the pocket, I figure there’s more fun to be had with them for now as I keep a little surprise as to what’s coming to myself for now. Muhaha! With that in mind, after showing y’all a Good outcome last week, how’s about we see a “Bad” one? Bad for someone we know and love, that is, not entirely bad for us.

Frankie’s such a hard worker, isn’t she? If you ever wondered what would win out when push comes to shove, her shame for her figure or her pride in her job and friendship with her employers, well we’ve got ourselves and answer now. When there’s no skirts to be had for her shift, turns out she still takes to the floor with whatever she can find to spare her blushes… in this case Brad’s spare apron (which FYI, doesn’t stop her face from going red). Isn’t she just a wonderful employee? Ha!

Misc News

Our beWilder Birthday is coming up! This Tuesday in fact! In a field that often sees stary-eyed Devs come and go within 6 months, and even the best intentioned and even skilled creators finding it hard to make it in the plural years, our very own beWilder is about to turn 9 years old! Now that’s a milestone indeed! Be sure to grab yourself a little pastry or a slice of pizza in Noe’s honour come the 20th, and be sure to be right here for a lovely post to mark the occasion too. It’s the first post in a few important ones to come in the next 2 weeks. I hope to see you there!

The Week Ahead

We’ll be celebrating for sure next week, but we’ll be hard at work for much of it too, same as most weeks. A fresh slate of 5 new workdays, I’mma go hunting for my first 30+ CG week. I’ve got about 22 CGs left on the sheet to make to reach the end of Scene 1, so getting that far is for sure my low water mark and getting as much into Scene 2 is the stretch goal to round everything out. As usual, I like to use Fridays to further progress the engine and testing side of things, so if the art progress is up to par by then, I’ll get that 5th progress bar of the 0 mark before next we speak, all going well.

As mentioned above, Tuesday is our big birthday, so we’ll be posting a fun piece of the occasion. Our Birthday isn’t all about cheers and celebrations though, it’s also the time we us to lay out the path ahead for our content. This year is no different, even though there’s a lot different about it than the last many years. Expect to see NTR’s 2026 big Roadmap Post, a guide doc for all of 2026 to come, hit next Friday as well. I hope we’ll all get a real surge of joy of out that!

So that was the week that was #26! The wheels are turning and the sexy’s churning, just how I like it! January’s off to a solid start, but there’s still plenty of time left in the opening month to make even more of it. Until we’re another week closer to finding out…

Be kind to your local working MILF and beWilder!

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