Spook’s Progress Posting #54 – Butt of the Joke. (Patreon)
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Howdy, rowdy beWildernauts! We’re back again, end of another week. Always a nice place to be. With it comes a chance to report on progress, and that we have, so let’s give it a go and start the weekend off on some sweet notes. Let’s bang that drum (and some other things), and let’s see some good news!
Goal: To finish the gameplays off and get started on the goods of Scene 1, targeting 20-22 CGs.
Accomplished: 21 new CGs, all the gameplays done and a good dig into Scene 1 as planned, right on target! Plus the gameplay texts ready to make into engine files, woo!
The gameplays always take more elbow grease than usual scene CGs, which is why I like to start out on them. Now that they’re all done and readied, the real scenic fun can begin, and it has! Let’s see the bars and the board then, after the first proper week of production!
Note: I actually forgot to half the Text’s bar progress on account of them not yet being tested as I usually do. Bare that in mind for now.
All in all it was a good week of getting the going back in proper gear. I’m hoping and expecting the pace to pick up even more come next week and for us to be close enough to the 33% mark of the Public Teaser that it’s right on it’s way. If that pace does pick up, we’ll be looking good for release in the first half of October, really not so far away, but that’ll hit smack dab in the middle of some personal time for me too, so let’s wait and see what the gains for next week look like before I pin some dates on your notice boards.
[From This Point On, Beware of Potential SPOILERS]
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I’ve been working on Scene 1 most recently and I’ve got some high hopes for this scene indeed. In fact, it starts off rather mild mannered and then comes with a wild surprise, so much so I don’t want to spoil it just yet. Gotta let it simmer and heat up!
I do want to show off something to wet y’alls whistles, and since I showed a new Good Entertain outcome last week, here’s a Bad one for us to enjoy despite it’s less than ideal stats and upset for our poor Milfy Momma server.
Poor woman… She’s not a stand up, but she tries. Sadly, all she’s got is a quiver full of ex-husband jokes and a crowd full of disgruntled exes… At least being in the spotlight in a tender moment isn’t making her sweat it out enough to slip from her tight mom jeans… Oh. Wait. Muhaha!
The Week Ahead
And on to looking to the future already! We’ll let the new gains settling over the weekend and be happy with it, but as of Monday the goals is a new set of at least 24 CGs in Scene 1. Scene 1 is too long to think I’ll get it done 1 more week, but I’ll get close to the end. Even more, with 24+ CGs we’ll be on track to complete the art by the end of the week featuring October 9th, which is a good start, so that’s the plan.
So that was the week that was #54! The game got more gamey, now it’s time to put more story in the story! All the new ways the girls can entertain are ready, so hold on tight until there’s a show at a Little Toscana near you once again. Until then…
Be ready to see a Mom bomb and beWilder!