New test versions of BDv21 and Eday (March 27) (Patreon)
Content
BD21:
http://www.mediafire.com/file/yk892g3ckybcd26/edaytestmar27.zip
EDAY:
http://www.mediafire.com/file/81jc1goyscq0568/bd21testMar27.zip
Extermination Day changelog:
Mar 27:
- Remade several parts of Map11.
- Remade Map18 almost entirely.
- Added colored lightning to city levels.
BD changelog:
March 27:
- Tanks entirely remade. They were rebalanced, now have 3D models, works both on first and third person mode, and in case the tank is destroyed, the player is always safely ejected Necrodome-style.
- Improved the way some enemies reacts to tanks, like the cyberdemon won't try to unneficiently stomp it, and imps and pinkies wont suicidally run under its threads.
- Zombie tanks code also remade. Now they behave like actual tanks and added weak points on their rears.
- Player can now roll left/right by holding the Shift button and pressing A or D.
- Rocket backblast now working properly.
- Improved railgun wall piercing code.
- New explosion particles.
- Fixed a bug related to MP40's ammo.
- Rebalance: The SSG can no longer instakill Barons with a single headshot. You need at least two perfect headshots to kill a Baron.