Cyberpunk 2077 photomode tools v1.0.45 (Patreon)
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Cyberpunk 2077 camera tools. For more info see: https://opm.fransbouma.com/Cameras/cyberpunk2077.htm
Camera version: v1.0.45Released on: 17-jul-2025Compatible with: Cyberpunk v2.2+, Steam / GoG versions. Doesn't work on Windows 7Documentation: https://opm.fransbouma.com/Cameras/cyberpunk2077.htm
NOTE:For Cyberpunk v2.2, you need tools v1.0.44 and CyberLit v1.0.11For Cyberpunk v2.3+, you need tools v1.0.45 and CyberLit v1.0.11For CyberLit v1.0.10+ you need ReShade v6.0 or higher.Older stuff is no longer available.NOTE: Starting with 1.0.33, the CyberLit functionality is no longer available in the tools, you always have to use the CyberLit Reshade addon as with game release 2.0 the built-in cyberlit functionality in the tools always crashed the game.Features:
Full, unlimited camera control (gameplay, cutscenes, photomode)
Controller or mouse/keyboard control over the camera
Field of view (FoV) control
Camera paths support ('dolly cam') for defining moving camera trajectories for movies.
Camera shake controls in both manual movement (for hand-shot videos) and camera paths
CyberLit Custom Light mod is now integrated.
Lookat control for head/body/eyes in photomode for V and the 3 NPCs
Time of Day control
Game speed control (slow-motion, speed up)
HUD toggle (Photomode and Gameplay)
Wetness control on the streets/objects
Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out
Puddle control of puddles of water on the streets
Timestop / Frameskip
Hotsampling (resize the game window to any resolution)
Configurable keybindings
Configurable gamepad buttonbindings
Changelog camera tools:v1.0.45:- Changed: (IGCS, Hotsampling) Added a way to specify new aspect ratios and delete aspect ratios for the hotsampling resolution tree. The resulting list of aspect ratios is persisted per client. - Fixed: (IGCS, Client, Hotsampling tab) The controls were configured wrong so the Refresh button wasn't properly aligned, causing wasted space next to the splitter bar- Fixed: (IGCS, Client, Hotsampling tab) It could be the Hotsampling tab didn't have the default aspect ratios displayed so only the native monitor aspect ratio was added by default. - Fixed: Tools updated for gamepatch 2.3v1.0.44:- Fixed: In a camera path it could be the tilt/roll angle of the camera outside the camera path was kept while playing, causing the wrong angles to be used. - Fixed: When the camera was rolled/tilted in a camera path it could be the actual angle used was wrongv1.0.43:- Changed: The IGCS Overlay has been disabled. - Changed: Updated for Patch 2.2 of the game. Lookat controls have been updated to make sure they now work with all 4 NPCs in the PM and code has been reworked to avoid confusion of what slider operates on which objectChangelog cyberlit addon:v1.0.11:- Fixed: Patched for Cyberpunk 2.13
v1.0.10: Fixed: Mouse cursor not showing up when opening the Cyberlit UI in Reshade 6. The fix is to only support Reshade 6 or higher, so v1.0.10 and higher require Reshade 6.0 or higher.------The custom lighting mod (CyberLit) was made by Hatti and myself.