It's week 26! We have updated models and some strange engine bugs. Read more about it in this week's update.
We are 2 weeks into 2020 and we've already made progress, and had a minor setback. Let's get the "bad news" out of the way first, shall we? During testing on less powerful systems we have encountered an interesting bug that causes mouse input to completely fail if the framerate drops below 25fps.
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