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It's week 29 and a load of behind the scenes stuff is getting worked on!

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Week 29 Update

Welcome back to another one of our Corporeality weekly updates! This week, as we mentioned previously, we've taken a step back from weapon collisions briefly to look at a few longstanding engine issues. As mentioned last week, we're looking at finishing up the Vulkan renderer in our engine and making it the default on systems that can support it.

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