Some progress as we learn Unreal by making a brick breaker game.
Hopefully this will be quite a quick project, and yes you will see it inside Corporeality as well.
Welcome back to another Corporeality weekly update! This week we've been churning away at Unreal Engine for our breakout-inspired game. While things have been slow-going, we've made some decisive progress in our development of this game, managing to implement a moving, bouncing ball, breakable bricks, and even a kill plane at the far right of the screen.
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