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Finally, I worked out the design. Basically, I took the maximum values of all the ships (so the Yamato for everything except speed) and made them the "max" for each bar, as such, for each class one has a clear relative understanding how the ship relates to the Yamato or the Fletcher. Additionally, it already produces, some interesting insights at first glance on the relationship of the bars for each ship class.
Sadly due to space issues, I have to use only the maximum armor values, which also meant I had to "throw away" quite some data I had gathered.

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Jasper Welsch

Excellent. I thought about this last night. Another possibility was to express armor as a percentage of displacement. I have seen this in an old "Jane's" or some such book. However, that expression loses its value if a ship uses a particularly poor armor layout scheme and wastes armor in unimportant areas or doesn't protect vital things like fire control communications.

Michael Moran

My Goodness -- just gathering all of the data must have been difficult.