4.1 has arrived! (Patreon)
Published:
2021-12-02 08:58:11
Imported:
2026-06
Content
New Content
- Content added to the Village.
- New Upgrades.
- New Enemy Evolution.
Improvements
- Custom voices (beeps) added to some characters of the Village.
- (Mobile) Ads SDK changed to the new Unity Ads SDK. This new SDK allows me to preview all the ads displayed by the game, and block the ones that are not appropriate, so I can have a better control over that. It should work better overall as well.
- Player collision improved.
- Wall jump and normal jump improved.
- Portal Dominum Ascension Skill now show the basic monster that can be found in each dimension.
- The timer on the Bonus Stage will flash red if there's a penalty for either falling or touching a saw.
- Close button added.
- Material counter will stack if you get the same material while the notification is active.
- Minions UI updated.
- Upgrades can be clicked to view additional information like the equipment level required to unlock them.
- Portal opening animation added.
- Performance improvements.
Balance
- The Executioner changed from +4% to +3% offline drop chance but there's now a passive +1% of gathering materials while the game is closed.
- Bonus Stage 2 is now an Ascension Upgrade instead of a Divinity. Players with the BS2 Divinity unlocked will be refunded with the Divinity Points.
- Climbing Boots Ascension Upgrade is now an Ultra Ascension Upgrade and the position has been moved.
- Bonus Stage 1 Section 4 spheres required decreased from 60 to 55.
- The Dragon Scales needed for a Village Key has been reduced from 4 to 2.
- The Dragon Egg has a lower chance of dropping Coins and Slayer Points and greater chance of dropping Dragon Scales.
Bug Fixes
- Fixed bug where Temporary Craftable Items were not always activating or getting disabled during Bonus Stage.
- Fixed bug of not receiving the Village achievement when visiting it.
- Infinite somersault fixed.
- Dialogues text was typing too fast.