June Base Touching (Patreon)
Content
Hey everyone, hope you all are enjoying the warm weather and some vacation time as we begin to roll into the summer months! As usual, it is time to talk about how things are going here on the Patreon!
The most recent public release of the DLC content for BA went live at the beginning of the month, which people seem to have been enjoying. I hope you all here enjoyed the new lab assistant Casey and the continuation of the bakery owner Donna. You will also notice the continued effort to put out more reworked images, which has been taking priority once the commissions have been completed.
However, this brings me to my next point. Basically no work was done last month on the new game, and that is due to a few factors, though the primary one is this: I just don't have enough time in the month currently. Between working on commissions, which have been continuously getting more and more complex as time has gone on, working my full time job, my personal relationships, and my streaming, I simply am not finding enough time in the month to also work on "Gluttony House" (Name still subject to change).
When I decided to create this Patreon my main goal was to use it as a way for people to support me as I continued game development on something that I felt was worthy of that support. Mainly a game that didn't utilize AI. Coincidently, around the time I started the Patreon I also happened to end up being put on medical leave from work, which gave me a bunch more free time to work on both commissions for BA, as well as to work on the new game. But ever since going back to work in March there has been a noticeable decrease in what I have been able to do for that project. I do not want things to stay as they are.
So something needs to change and this what I have decided on. Next month will be the last month where I am taking commissions for BA and then I am retiring the Large Meal tier. After I have concluded the commission work for July, I will take August and September to create one last large update for BA, adding things that I want to add, and then with the public release at the beginning of October, to celebrate the one year anniversary of the Patreon, we will see the final update for Big Aspirations. So we won't see any development work done on Gluttony House (TBD) until at least October, but at that point all my development time will be used to work on the new game.
Now lets talk about art commissions. Last month we received a small piece of Bonney working at her candy shop that she opens during the epilogue of the game, it was nice to do a simpler piece that just focused on a moment with a character. A fittingly wholesome work by Tsyukiart for a characters as sweet as Bonnie is. We also began to see the release of Character Sheets, which will be coming out periodically whenever they are finished. You can expect the next one to come very soon!
This month's piece is of Blossom, our pink haired coworker with a booty and what would have happened with her had we given her the AE vial. The linework on it is already being worked on and it is going to be a good one. It is a short 3 piece sequence created by MorbidlyAvearge that you can expect to see on the 15th.
And that's all I have to say for this month. I understand that many of you are probably here because of the continuous updates to BA, and I assume some will be disappointed by my choice to stop doing those in a few months time. But that was never what this Patreon was about and I want to get back to the thing that I am more excited about, which is creating something new. I hope that, along with the art work that this platform helps to fund, will be enough reason to keep your support, but if not, that is completely understandable as well. But either way, it is something that I felt needs to be done.
Have a good one
-Anvil