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  • 224009240.mp4
  • Lecture 21 - Battle Setup 2.zip

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Content

Hey everyone, in this video, we'll continue working on the battle setup and we'll look at how to spawn the battle HUD on top of the pokemon dynamically at the start of the battle and show the details in them correctly.

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Comments

Nour Saidana

Why is the model in the Pokemon class? Wouldn't it be better to have it in PokemonBase (replacing the sprites)?

gamedevexperiments

I missed this comment. There is actually a model in the PokemonBase class also. The difference is, in the PokemonBase class it's the prefab of the pokemon and in the Pokemon class it's the instantiated object in the scene.