(also check out my latest retweet, I might have something to do with that certain something :>)
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If the words were too fast for you: this is NOT a tutorial on how to properly lipsync in general, it's how I cobbled together a system that LETS me lipsync in Blender using simple 2D textures. Again, this super-fast tutorial assumes moderate blender knowledge. The gist is: Using Blender Render (not Cycles), make an animated texture using a sequence of all the mouths you make, tell it the sequence is only one frame long, and swap between them by animating the offset parameter. The actual technique I learned here: https://youtu.be/1a5sdWsRO5g My previous Blender tutorial: https://youtu.be/5Fcp1hxVQeU Like everything else I do, it's probably not the best method, but it's how I work. I can answer and and all questions in the comments.
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