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I've decided to commit to a solid year of play before circling back to The _QU3ST Advanced Manual. My hope is to finalize edits to the basic manual in January, and begin the Advanced Manual Pages.

The Lore of the game is that Alex and I have left to form the colony "Broom." Because _QU3ST is a game you can play indefinitely, it makes sense to have a 12 month mark and this is in essence "the end game" or goal for Advanced Manual players.

Alex and I are now on Level 6.

And here is our revised prize board:

During Months 4-5 we had a five tiered reward scale. Our modified system works so that rewards are more challenging to obtain, but more romantic ending with a date!

Six months of data is valuable!  I'm going to paw through Alex and my scores to determine our daily average. Our idea is to create a new kind of reward for a daily average being met.

Only an experiment, I suspect it will be challenging to find a free reward each day that doesn't plateau in pleasure. 

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