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https://m.youtube.com/watch?v=8AazfWWwCas

A moveset,contain 4 normal attack and 5 power attack.The default setting is for all kinds of two-hand weapons because I would like it not to be used for just a specific weapon.

Because Samuel in MGRR doesn't has charged attack for normal attack4,I chose one of the 4-hit comboos of boss Samuel,which makes the transition between normal attack4 and power attack 5 a bit not smooth.

3.1

https://m.youtube.com/watch?v=y4-seFA5Cy0

Add chargedattacks ,different normal attack1,sprint normal and power attack and blocking animation.

Comments

永日铭(Yong Ri Ming)

Also,it's hard for me to make animation that contain sheathing weapon,so I might change the animation of power attack,making it without sheathing weapon

José Gui

Since you make animations using AMR, we can just rename it to match 1h swords. Anyway, check you DMs, I've made some changes to the Murasama so it is 2H for you.

RefuseSB

For some reason I cant perform the dash power attack like in the video, am I missing something or this this attack not included in the moveset yet?

RefuseSB

Yes that one, if I try to power attack while standing still it just wont trigger. Really strange because the yamato dash attack worked for me but this just doesn't

永日铭(Yong Ri Ming)

Are you using “separate power attack”?If so,you need to charge power attack immediately after the first normal attack start.Otherwise,maybe that's because I left too less time in annotation to trigger it.

RefuseSB

Nevermind I made a new character and it works somehow now. EDIT: Ok I figured out it only works on vanilla greatswords and austio silver weapons for me for some reason and not other modded weapons even though the other modded weapon I was testing it on was also a greatsword Idk whats the problem

Adam Kalder

How do I make it for one hand weapons instead?

Jack Cahill

How can I convert this to MCO? :)

永日铭(Yong Ri Ming)

There's a tutorial on the official website of mco,you can convert it yourself or just wait until I convert it.