PumaStudio v0.4.3 - Info (Patreon)
Content
First of all, big thanks to all supporters!!

Sorry for the absence, that update really got into my nerves to make everything correctly work all together. This is update is more focused on the back end stuff aka more technical side of things.
A very big advancement is that the recording/playback uses an event system instead of pure frame by frame comparisons, it is waaaay more optimized and makes it possible to record all sorts of stuff, one great example is vehicle explosions! Now if a vehicle explode in the recording phase it will explode in the exact same moment in playback mode.
Shots also uses the event system, and the great thing is that they land exactly where they landed in recording phase!
That new system opens doors for lots of things but atm these are the ones that i actually implemented.
And also these things:
Recording Save/Load is back!! More powerful and optimized.
Slot show path option is fixed, it correctly draws the slot movement.
New logging system, clean and powerful!
Freeze game just like Amazing Screenshot!
Ability to switch ped recording method from Quaternion(newer mode) to Matrix(legacy mode, from v0.3.0).
Lots of refactoring and bug fixes.
And more...
New save/load window, it now saves everything to a single file instead of hundreds of them like how it was in the v0.3.0 xD You can also choose what to load, only slots or only the camera timeline.

Quick video example of the shots & vehicle explosions in playback, shots aren't ultra stable, for some reason sometimes the shots spawn way far way from the weapon, very annoying but atm i still don't know how to solve that. In the end there is also a showcase of the game freeze function.
https://www.youtube.com/watch?v=6nrYLAtJcqw
The freeze game function can be assigned to any key just like any command, by default the key is "6", it still is a experimental thing i have some interesting ideas for that thing.
The link is on the last members only post!
Thanks for the read :D