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  • Auto Sheath 1.02.rar

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While Studying idling behaviors for my Upcoming Dialogue Behavior Edit - https://www.patreon.com/posts/dialogue-update-62062036 , I figured out how to use Timers in the behaviors that allows me to do Functions such as Autosheathing. A feature you can see in Games like DMC, Final Fantasy, Lego Star Wars. 

Just a simple mod that automatically sheaths the weapon When idling after a few seconds.
It's a small scoped project for now, but the skill I got here allows me to potentially do other stuff, specifically, Cycling idles, Dynamic Unsheathed Pose Switching before the weapon sheathe and some Dialogue stuff, but I have yet to figure that all out tho as Dialogue Behaviors are much more event heavy.

Installation: 

For newcomers who have no idea what the fuck I just said, Here are the fundamentals to behavior mods: https://www.skyrim-guild.com/fundamentals

Requirement:

NEMESIS:https://github.com/ShikyoKira/Project-New-Reign---Nemesis-Main

It's just a simple behavior patch so install through a mod manager and patch on nemesis, Patch Name is "Auto Sheathe" and mod code is "sheath"

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Comments

Braaf

Love this

DJLegends

hmm how will skypia smooth moveset work with this since it adds custom idles with weapons out?

Nenuk07

Is there any way to change when your character auto sheats? imo the duration is really short.

Charlie Prince

This is awesome. I'd love to free my sheathe button up.

juan_pa

Can you add a off-combat condition? since I found auto sheathing will happen after a while without attack in combat.

Vilscrolls

Could auto sheathing behaviors only trigger while out of combat? It's very annoying that your weapon got sheathed when you are fighting and then you get killed.