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So , this weekend i finished the animations for the device i mentioned last weekend and implemented it with a little side story.The Saturday was a mixture of debugging and animation creation for the device used in the generic event for the transport research department. Why did no one tell me that the Auto text sign did not exist... i... Ahh >_<(The game as an auto text feature mapped on F2...)On Sunday, i implemented said device and created a generic story around it, as you can see in the picture above. (okay.. Barely anything can be seen , but i guess everybody gets the general idea)Next weekend is the last weekend before i will generate the alpha version of 0.25. So.. Maybe i can quickly generate some content in one or two days... but i am not sure what i can build in quick enough.

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Dale Tucker

Could you implement the hat/cap clothing we talked about a couple of weeks ago? The "seeing your scalp through the hair" issue I commented back then

Kerni

I already added it in version 0.24. I guess that is still not enough ? (but.. at this point i really need a good idea where i can grab a good texture for the mesh)

brocc

Amazing job, love bondage machine and always restrained girl, can i suggest to add more mission where you are the test subject and add like a hucow farm, witth cattle and milking bondage machine!

Kerni

A farm would be a good idea, i just need to the time to properly implement something which fits the scenery and theme of the game. (It is already on my idea list .. so.. it just takes time >_<)

brocc

Nice! Thank you!