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That took way to long.. to get that thing to do what i wanted it to do >_<ON Saturday i was not able to do much actually (heater in our house broke and water leaked everywhere). But i created the animations for the raily carry device at least.On Sunday i had to find out how to actually make the thing going into the direction it should go. At the end, i found that with the Spline system in unity, can animate a game object along a spline which saved the day for me.Then i had to create the rail system, for now i created two parts, one from the development office , to the old warehouse and from the old warehouse to the transport research department.Next weekend i need to finish it all with some VN events, then i need to test it and then i can build the public beta for everyone. As mentioned before, I TRY to do it around Christmas (no promise)A shame actually that i was not able to build in more, this idea took a lot of time to create and figure out >_

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Ilikecookys

I've been loving all the transportation options you've come up with!

Merlin

This is indeed an ambitious project. I do know something about building 3D splines and that must be very hard, no matter what system you are using to do it 🤔. It should be amazing when it is finished. I guess you have to build support towers also. Sounds like fun 😄.

AnubisvsDeath

Just a question. Do you have any ideas as to when the next public build will release? I really enjoyed your other games and am looking forward to seeing more of your work. Thanks

Kerni

Okay, as mentioned in my last post I TRY ( no promise) to make it around Christmas. I will try my best,i still need to implement the events for the rail carry system, make a build, test this build (one complete play through) and then upload and release it. so.. much work >_<

AnubisvsDeath

You're Awesome. Thanks for replying