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My little log from this weekend xD

Saturday : Trying to compile the build for the new beta tester tiers (of course there have been some compiler errors.. like.. always..)

Then at least one quick playtrough and... bugs... and.. solved and compiled and bugs.. >_<

Saturday evening : build complete , upload and pray to the holy god of binary data that i did not forget anything.

Sunday : Bugs discovered in the free roaming mode event handler. Debugging and createing new animations for the restrain machines seen in the hydroponic deck (the small one for those who know what i am talking about)

Monday : More bugs discovered... ~_~ bugs solved and now writing a post so you can see how many bugs i have in my code xD

Anyway... to complete the public build i need to update the free roaming mode now.(and yes... this could take a while since i need to insert many new animations and make old devices useable because some of you wanted to see them again)

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Comments

Nathan

Man sounds like we need pest control around. Also MORE TEIRS!!!! (maybe to see sneaky peaks even more revealing than what you already show?)

Leethar

I ran into this game in a totally random way and, since I have a major interest in Asians and for FemBots, it was a REQUIREMENT that I try it. WOW!!! Yeah, the game is kinda rough and especially the combat (I cannot figure out how to heal for example) but this game was a total surprise. I am REALLY enjoying it. The characters are generating real emotions towards them from me and I feel the same way about waiting for the next installment of the game as I do waiting for the next book in a series I've gotten addicted to. I know that you are working on this with very limited time so I understand and accept that progress will be slow. However, I've played so many games in development that fail to get finished. (For many reasons.) If, for some reason, this game doesn't make it to the finish, it'll probably be one of the most saddening experiences I've had with Work In Progress games. I need my Aemi fix!!! ;) So, if getting positive feedback from players helps you keep the game going; I'm happy to start packing a truck full of it. :)

Leethar

Unless I missed it somewhere, I'm not seeing anywhere you would like bugs to be reported, so I'm mentioning them here. I just found a couple in walking around the ship that you may want to address: 1) in the water purification area, just as you walk into the room with the bubbling water, the railing on the right does not meet the wall and you can walk through the space, drop down, and potentially get stuck.I was lucky enough to be able to jump out of it but it was some real effort on my part to get out. 2) The back wall of Cell 1 is not solid. I walked through it and fell out of the ship.(And kept falling, and kept falling, ...) This would be the one that the side of the closet butts up against.

Derp

"make old devices useable because some of you wanted to see them again" Hell yeah. Those devices are cool and has to be part of the game forever :)