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Here's a WIP of a model I'm making for someone as a commission. He's in the mid stages right now, so he's missing some bits (like the hair and tail, and obviously fur in general), he can move around but all the joints need their corrective shape keys and he can't do facial expressions much yet, and I haven't worked in physics yet so his balls are sticking out at a weird angle instead of hanging down, but I just got the A-OK on his appearance and I think he's coming along well, so I thought I'd share what I've got so far! 

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JellyDonut

Are you going to use him for some of your own animations? Maybe some deepthroat action or balls deep penetration?

Bloudin Ruo

So obviously before I start this comment, I realize that this is a commission and that our opinions should mean nothing next to the desires and wishes of the commissioner. So, everything contained beyond is simply my opinion! Horses are a big love of mine, so I'm resisting the urge to simply gush into this comment and take way too much time, ha. Biggest pro so far--the legs looks fantastic. Spot on anatomy there, they look natural. Torso and arms are pretty standard humanoid arms, not much new to say there! The ears look quite tall for a horse, and definitely radiate a donkey feeling, especially when combined with the color palette. In my mind horse != donkey, though that distinction could be irrelevant for someone else, so I'm not sure! His head looks quite interesting. A bit more toony than I've seen from you before, to the point where I can just imagine in my mind his lips and mouth being rigged up to speak without a problem. I definitely don't think it's a negative, just not quite sure how I feel about it yet! Balls notwithstanding, I think you did a great job on the rest of his bits. The tip feels only slightly off to me, as it's more of a 'lip' than an 'edge' (I'm having trouble finding the words to describe it differently) and somewhat slightly begins to give off the feeling of "thick cylinder with a cap on it" which is a pitfall for many people when rendering stallion anatomy. But also, WIP! And an untextured model. Things always look a bit wonky, and that's all I'm really nitpicking here. Overall an amazing job for your first equine 3D model, absolutely that's for sure! And it sounds like the commissioner is happy, which at the end of the day is the most important thing! I'm all for the idea of you whipping up your own stallion/mare in the future to use in your animations, I think he/she would be a wonderfully welcomed character. Great work, proud of you!