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Hello !

I'm currently in the process of uploading all my adventures to Foundry you will find all the links to them here ! (It's a lengthy process, so make sure to check the post often to see when it is updated)

Below are the files, which you need to paste in your own foundry:Paste the unzipped folder in the Modules Folder of your Foundry, the path should look like this:

Application Support -> FoundryVTT -> Data -> ModulesThen open your Foundry, activate the module.Once activated go to Compendium, you should see the module there, click on it, and click on Install Adventure.After that you just have to play !IMPORTANT NOTICE

Files

Comments

Chun Kung

hi,some files cant open such as scales of justice

jamieb

Seems like 'ocean of great' should be 'ocean of greed' and 'the underwater groom' should be 'the drowned groom'.

Jon Tobar

is there a password i need to enter as the GameMaster? i cant launch Clockwork catastrophe without one

David Gallegos

I use the forge for hosting, is there a way to load the manifests there?

Santino

Anyway to link this to The Forge so we can download them from there?

Matt Briggs

I don't like the way you have to import/install them as a world on FoundryVTT. It eats up way too much game data for those hosting on The Forge. Would remain a supporter if it was possible to import them via compendium instead. Besides that, great stuff.

Sahkino

Is there some way to bring this content into pre-existing worlds? Most of us foundry users already have very established and pre-built worlds with players/characters and all that inside. Maybe I'm missing something but it seems like this requires entirely new worlds to be created for each adventure instead of being able to put those adventures into currently existing campaigns. I can't comment on the back-end of things and how to actually achieve it unfortunately since I don't poses the knowhow, but usually content creators make these packs in the form of FoundryVTT modules instead of worlds so we can simply add each new module (adventure/map-pack/etc...) to our existing worlds seamlessly.

Logan Bragg

Hey @Monkey, the manifest URLs aren't working - any idea why/how to fix it? Hoping to run The Great Heist with a cross-country group soon, using Foundry :)

KingRavos

Ive followed the instructions above, pasted the unzipped folders in the worlds folder for foundry, shut down and restarted foundry, but they are not showing up on the worlds page.

Chris Spradlin

Same. It might be because links are blank in some of the .json files. a couple of mine look like this: "url": "", "manifest": "", "download": "", "license": "",

Raphael Verdier

Hey :) would it be possible for you to add the level of each adventure plz? It would be easier to search

Jordan brown

several of the files show .rar instead of zip