The Game Is Six Damn Years Already! (Patreon)
Content
The sixth anniversary mystery gift is...
Pregnant sex with Naira!
For this anniversary we’re trying something new, and surprise you with a thing you didn’t expect but asked for a lot.
And yes, we remember that anniversary is on July 29th, and we posted this scene on that date—but as we share all art for the Board discussion first, the post was for the highest tier and this one is for the rest of us.
So,
By your frequent requests we understood that you really want to see Naira in the cellar with a round belly instead of taking the herbs. So you will!
This additional frame will be added after the scene to show pregnant sex in the game right in the beginning, as normally pregnancy option for characters is reserved for the very end—and since the game will take nearly as many years as the Sagrada Família to be finished, we'll have this little preview now.
The idea goes like Naira saying "imagine if you hadn't brought the herbs on time!" and John, well... does imagine 😅
Also, the cellar scene will get some more improvements and extensions in the future, like a posing teaser and an anal option (if you're interested).
PS: This animation loop will be added straight to the coming episode, so while we're rewriting the Halloween plot before the release, consider this a little bonus.
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Lore! We normally reveal some background about the game on anniversaries, but since pregnant Naira fantasy doesn’t bring any lore (at least not the kind we can reveal without spoilers), here comes a separate lore piece.
You might note that characters’ names are intentionally spread across the world. And despite their personalities don’t align with traits of these cultures, the animal is tied to that region!
Tara, india: she is a mongrel, and indian pariah dog is the world famous ancient wild bred dog.
Naira, the Middle East: yes, grey wolves are surprisingly widespread there, and moreover, are culturally important—especially in Turkish history.
John, the Great Britain/USA: rather common name, and also indoor white males are quite common in the region.
Judy, Africa: spread in countries like Kenia and South Africa. It’s not of African origin, but we couldn’t name John’s American secretary Matumba, so we went this way; at least leopard is purrrely African.
Mary (Maribel), Portugal/Spain: both are considered the cradle of sheep wool production, including famous merino breed.
Ana, East Asia: originally pronounced Hana, which is Japanese for Flower (get it? the quest), but Ana sounds sharper and bolder, plus avoids confusion with Hannah; tiger is extremely popular in Asian culture, while also spread across the mainland.
Lina, Scandinavia: deer is a classic Scandinavian animal, specifically reindeer—the rare deer species where females have antlers, so now you know they’re there not simply to hold Lina when railing her from behind.
The Governor, Germany: you won’t guess her real name, but surely can guess why GSD is German.
Irena, Slavic states: unfortunately we decided to remaster her as hyena instead of a proper Eastern European animal she is now, so we make this post before it to avoid looking awkward.
Sammy, Israel: (a coincidence?) Fennecs live in Negev desert, that’s the whole story.
Fiona, Australia: foxes are widest-ranging introduced mammals in the country. By the way, she’ll get her portrait in the game with this release.
Helena, Ancient Greece/Roman Empire: there are no typically Greek animals, but I saw a lot of huskies in Greece even despite the climate, plus I wanted to add a husky. Okay smartypants, which country should be associated with huskies? Siberian Republic wasn’t on the map when we created the game.
Lilu, France: proper spelling is Lilou, but people would read it “lee-low” so we simplified it. Why the cat is French? Because France is associated with grace and elegance maybe? I dunno, domestic cats live literally everywhere today.