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I lost the WIP shots for the Murdoch and props paintings :'c But more interestingly I think, is the process that I did for the bg.

Just like last time, I started by doing a very loose sketch to set the vibe. Using that as a guide, I loosely modelled and rendered it out to to a 3d base, saved it to a 32-bit HDR file and then painted in more colour and much more importantly, TEXTURE!

Then flatten down to 8bit and keep rendering.

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