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Here is the encounter for Altered Ballad.  I balanced them for Level 1 Players.

Haunted

  • HP 8
  • AC 11
  • Speed 30ft
  • STR 13 DEX 12 CON 11 INT 10 WIS 8 CHA 6
  • Saving Throw : Con +2
  • Claw : To Hit +3, Melee, 1d4+1 Slashing
  • Pack Ferocity : This Haunted deals 1 additional point of damage if at least one of the Haunted's allies is within 5ft of the creature and the ally is incapacitated.

Haunted Mage

  • HP 6
  • AC 9
  • Speed 30ft
  • STR 6 DEX 8 CON 10 INT 11 WIS 12 CHA 13
  • Nightmare Sludge : To Hit +3, 60ft Range, 2d6+1 Necrotic Damage
  • Delayed Cast : Haunted Mage must spend an action to start casting a spell, and spend their action next turn to cast it.

Bat

  • HP 1
  • AC 11
  • Speed 40ft Fly
  • STR 6 DEX 12 CON 10 INT 3 WIS 6 CHA 5
  • Bite : To Hit +3, 1 Piercing Damage.

Giant Bat

  • HP 12
  • AC 12
  • Speed 40ft Fly
  • STR 13 DEX 12 CON 11 INT 10 WIS 8 CHA 6
  • Saving Throws : Dex +3
  • Weak Flight: Any damage dealt to the Giant Bat drops their flight, causing them to float to ground level.



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