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Happy New Year, everybody!

Yes, I got Covid again over the holidays. It doesn't appear to be hitting me as badly as last time, but it is sapping my energy a lot. So there may be a slight wait on recording videos until I can stop sounding so exhausted.

But I've still had time to do a nice amount writing over the holidays. I've just finished a few passes on the Dead Space 3 script, which will probably end up being about as long as the Overwatch 2 video, perhaps slightly longer. There's a lot to pick apart in that mess. I hope to have it done before the Dead Space Remake hits later in the month.

Signalis has also entered a drafting stage of its extended story script, by which I mean it's essentially done, but it still needs more time in the oven before it's ready to be recorded and worked on. I've got an extra pair of eyes helping me on that. It's going to be a big long video, at 15'000 words so far (that will likely get cut down a bit during the revisions), but I am again confident it'll be worth the wait.

As for projects beyond these two, it's going to be the 10th anniversary of Metal Gear Rising next month, which seems to be the perfect time to talk about what is a bizarrely lasting title in the collective consciousness. At least, in terms of the memes, where's it's been scattered across the stains of time since release. But as I'm my own master now, I'll look into covering it, but it won't be until the red sun graces February probably. There's a lot to say on that game too. It has to be this way. 

...

I can't work out how to fit "Rules of Nature" into that paragraph. It's already twisted enough.

I'll post here when it's time to collect questions for Dead Space 3. Until then, stay safe everyone, and thank you for your support. 

- Jack

Comments

Justin Wood

I'm also sorry to hear that. Please get as much rest and such as you need. As for Dead Space 3, folks might disagree with me but I think it's at least better than what we got as a spiritual successor. It's not fantastic but it has more visually interesting enemies and better combat, in my opinion.