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https://youtu.be/PXgyJa7duxo 

Guten Tag meine Freunde!

As promised in the video, here is the original 9ish minute rant about Signalis' inventory system that ended up getting cut and replaced. It was fully completed when the axe fell, and I was happy enough with it that I felt releasing it here would be a fun thing to do. It's also crazy that some of the points I made ended up being directly addressed in the update. See if you can count them all!

I reused some of what I thought were the best parts of this section for the main video so there is some overlap (I was really happy with the Silent Hill 2 item limit edit), but here I go into more detail about why I didn't like the item limit and how I don't think it gelled with Signalis' level and puzzle design. Complaints that more or less evaporated but... whatever.

It's also a very different tone to what Layer 02 ended up being in the video. Honestly, before the update, I was worried this was too long and angry and would scare people away from the video. When the update dropped and I had to remake this section, there was a bit of relief that I could now just have an enthusiastic recommendation of Signalis before we started getting into its wonderful story. I do want people to play the games I review after all, even if I do obsessively go over them in detail.

You'll next hear from me with the demo video. As I said in the previous post, it might be a bit later than usual, but arrive it will. 

Stay safe!

- Jack

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