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Summah is here!

With this post Accursed: Emma's Path 0.1.23a RC is now live to the public!

As the name suggests, a hotfix is included that fixes a crash that occurred if you entered/exited the Golden Barrel too fast along with an event revision that didn't make it in the main release for some reason.

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Snorkeler+ can also expect the first snapshot of 0.2.24 soon. I'll do a MetaDEV update later this weekend with more info on what to expect for this cycle and what we've been working on. Although you might have a good idea if you've seen some of recent WIPs on the discord.

Changelog 0.1.23a RC

  • improved day 2 lily/kazuma/mayor/lyra scene

  • fix crash when entering/exiting golden barrel too fast

  • fix barmaid job not giving silver

Changelog 0.1.23 RC

  • added 2 CG sets

    • ??? H-CG set

    • Blacksmith Intro set

  • added 2 new CG scenes

  • added 2 new maps

  • added new placeholder map: Dark Forest

  • added the remaining optimized VN busts

    • Barkeep

    • Blacksmith

    • Cassandra

    • Duke

    • Hermit

    • Hilda

    • Lily

    • Lorraine

    • Lyra

    • Mayor

    • Priest

    • Seras

    • Sophie

    • Uzul

  • added four more custom pixel sprites

    • Lorraine

    • Mayor

    • Priest

    • Seras

  • added some further polish to Demonlord magic scene

  • added several more icons in various locations

  • added a new BGM track for the evening/night/midnight slots on the main town map

  • added alternate "no" option to General store 2 scenario

  • added alternate "Defer payment" option to Hermit week 1 visit

  • updated scene: "Waking Up in the Church"

  • updated scene: "Kazuma Mountain Trail"

  • updated scene: "Onsen Entry"

  • updated scene: "The Hermit"

  • updated scene: "Hermit at the Church."

  • updated scene: "The Curse."

  • updated scene: "Cursed Realm 1st Visit."

  • updated scene: "Everything Has A Price."

  • updated scene: "The Golden Barrel"

  • updated scene: "The White Wolf"

  • updated scene: "Meeting the Mayor"

  • updated scene: "Bath 1"

  • updated scene: "The Blacksmith"

    • contains the new CG

  • updated scene: "The Magic Shop"

  • cleaned up some of the post-mayoral party dialogue

  • added small flavor text if you re-enter the church when finding the hermit.

  • added a 60 fps cap

    • Feedback requested!

  • changed a few pronouns to just be the proper noun to reduce confusion.

  • improved map reactions to time of day

    • stores now close at night

    • a few more non intractable NPCs appear and do different things based on time of day

    • tints should more reliably change based on time of day

  • updated credits

  • fixed an issue where Emma would walk all the way to left when talking with the Mayor.

  • fixed some issues with the Hermit week 1 visit

  • fixed some issues with the Cassandra training 2 scene.

  • fixed a scene that didn't play on the morning of day 3

  • fixed a bug that allowed you to progress to day 7 without attending the party.

  • fixed a bug during the general store week 2 event where busts overlapped the CGs

  • fixed issue with general shop dialogue line not playing

  • fixed an error with Garland not showing up after talk to Hilda on Day 1.

  • fixed some dialogue that displays twice when sleeping the first night.

  • fixed pathing and overlay issues on blacksmith map

  • fixed floating face in cross intro

  • reduced volume of NPC footsteps

  • various small bits of polish and optimizations

  • fixed A LOT of typos

Save . zip Included
All saves correspond to a respective day.
EG Save 1=Day 1 morning

Files

Previews only

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