Spellgem Kit (Patreon)
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All Jewelers know the power of gemstones and jewelry. But only expert artisans know the true potential of a well-cut ruby, capable of holding enchantments for much longer than any scroll or parchment.
These are the basics of a 'Spellgem' crafting rules that can be expanded on by any GM.
My recommendation is:
- You can Increase the level of the spell with more valuable gemstones. Material costs require should be at least twice the amount of a spell scroll of the same level.
- Very minor spell effects, such as minor illusions or being able to communicate telepathically, do not require attunement, but still, require cost.
- Harsher GMs may request a Tool Kit proficiency roll to determine whether crafting attempts are successful - failures resulting in lost materials.
What do you think??
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