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Hey folks! This one took a while to finish, but I wanted to try and convey the dynamic moments of combat a little. I’m especially happy with the kain/heinz panel - blasting ice like a demented Elsa goblin. The flow of the text boxes is a little off, but I think better to leave it than dwell too long on it for now.

Also had a weird time finding refferances for archers - there’s a lot of strange AI images which are…certainly anatomically interesting. If you fancy a giggle, try Google some for yourself!

Anyway, enjoy! I’ll crack on with the next page.

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