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Well, it took me a while to put all of this together, but here is my longest Unseen64 video to date: an extended look into High Voltage Software's lost horror shooter game, The Grinder. At 28 minutes long, it covers all versions of The Grinder that were in development and why none of them were ever released. Thank you for your patience and please enjoy your early access, ad free version of the video.

I originally intended for this to be a one-off special, but am considering doing more videos like this depending on the reception to this video. Please let me know your thoughts. Any feedback is appreciated.

We will be podcasting soon so stay tuned for more of that, too.

Files

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The Grinder by High Voltage Software - Unseen64

You can support the show here ➤ https://www.patreon.com/LiamRobertson Follow my work on Twitter ➤ https://twitter.com/Doctor_Cupcakes What ever happened to High Voltage Software's horror shooter The Grinder? The game was set for Wii (and later PS3, PC and Xbox 360) and was intended to launch in 2011, but ultimately did not. In the largest Unseen64 video to date, I delve into its history to explain why it was never released. ------------------------------------------------------- Special thanks to Nintendo World Report and Destructoid for their footage. NWR footage: https://www.youtube.com/watch?v=3NmnHJc4pvI Destructoid interview: https://www.youtube.com/watch?v=6QmwpnNIQ9o Other footage sourced from IGN and Super Best Friends Play. Links: IGN Grinder interview: https://www.youtube.com/watch?v=QgVWjACIkbY SBFP footage: https://www.youtube.com/watch?v=iCrhCCpBCg8 -Other sources- IGN articles: http://www.ign.com/games/the-grinder Gaming Truth article: http://www.gamingtruth.com/2013/04/10/interview-high-voltage-software-says-the-grinder-still-possible/

Comments

Anonymous

Excellent work as ever, Liam. While the top down-version did seem more polished, I'd have loved to have seen the Wii version see the light of day. Something about the idea of Left 4 Dead but with motion controls sounds very enticing.