[💡Feature Preview] Import/Export saves (Patreon)
Content
Hello all,
I hope you are still doing great. 😃
Progress on the next tease has been steady over the last weeks. The majority of time went into collecting and sorting picture sets so far, but I also managed to improve the technical aspect of the tease.
One thing that limited 'Tale of the Succubus Hunter' and 'Triple X-COM' a lot was the storage limit. For example: I had to cut down the amount of save slots to 2 (3 were planned), and there are unsolved bugs with the save system for some players which are almost impossible to fix due to a lack of reporting features... (some unlucky players can't save their games past day ~9 and I haven't found out why, yet)
That's why I'm experimenting with a (rather hacky) Import/Export - Feature! Here is a rundown:
- Only 1 save will be stored in EOS at any given time, which results in more possible variables. (in comparison to 2 or more save slots)
- The current saved game can be exported into a string of text. Means there won't be a limit of how many saves you can store.
- Saved strings can be imported, which loads the relevant saved game.
- As a side-effect, this will allow me to troubleshoot bugs more easily and we will be able to fix/modify save files.
There is no rocket science behind this. It just somewhat bypasses a few of the most limiting features of EOS.
I also have updated the title of the next tease: Trouble on Demon Island.
It will have chapters like some of my previous story-based teases. Once the first chapter is complete, I will release a demo version of it.
Anyways, that's it for now!
Thank you for your support and remember to have a great day. 💗