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A big thanks for supporting wine-staging project.


How is this going to affect me?
This will allow you to run many xactengine games out of the box, like.
* Bully Scholarship Edition
( Dreaksang
* Pac-Man Museum (If you already have in you steam library, as it no longer available).
* Caption Morgane.
* BlazBlue: Calamity Trigger.

There will be plenty of others that I'm not aware of.

Currently, Saint Row 2 still crashes.  This is due to, a lack of support for the
older xact data format in the FAudio library.  (Just one of the things, I'm still looking into).

HINT:
If you use Pulse Audio like me. Some games crash when using xactengine,  this can be caused by the way that pulse audio creates a shim cache for every  connection (Default is 64MB). Which you can image wastes a lot of memory, when you can have multiple connections.

I add the following line
shm-size-bytes =  3145728
into
/etc/pulse/client.conf

This creates a 3MB buffer and at this stage, I haven't noticed anything out of place.

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