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No two Evil Dwarf holds march to war alike.

One lord may arm his warriors with axe and shield. Another fills his ranks with blunderbusses and blackpowder weapons. Others unleash heavily armoured elites, monstrous creations and infernal war machines from the depths of their forges.

Your legion should be no different.

That's the idea behind what we've come to call Evil Dwarf Lego.

The MeshyMesh Evil Dwarf range is designed as a library of interchangeable components that keeps expanding with every release.

Heads. Bodies. Weapons. Shields. Armour. Command options. Upgrade parts.

Mix them. Match them. Build with them.

Want an entire regiment with only flaming axes, plated legs, bare bodies and big hats with gas masks? Do it.

Want to take parts from several different kits and create your own unit from the frozen wastes? That's exactly what they're designed for.

Want to build different units for different fantasy wargaming systems? Pick the components that suit the unit you need and start building.

The fun isn't just in printing the models.

It's deciding what you're going to build with them.

That's a big part of the hobby I want MeshyMesh to encourage. Building units should be creative. Your army shouldn't have to look exactly like mine or anyone else's.

And as the range grows, so do your options.

A new set of heads doesn't just belong to one release. A new weapon doesn't have to belong to one unit. An upgrade pack can give you new ways to use models you already have.

Every addition makes the toolbox bigger.

That's Evil Dwarf Lego.

And we're only getting started.

NEXT UP: I'll show you what becoming a Forge Master adds to that toolbox and what you actually get as a paid MeshyMesh member.

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