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This is a video I've been working on and off on for a while, and I'm excited to finally be able to share it!  For this video, I reached out to one of Ratchet & Clank: Going Mobile's developers to get a deeper scoop on what this game's development looked like, and to find out what happened to its cancelled-but-actually-did-come-out-but-lost-to-time sequel, Clone Home!


I know there was a bit of a drought on major videos, for some reason I'm really bad with that at the start of a new year.  I blame classes, and Chris for getting me hooked on Yakuza.  Either way, I outlined my current video plans for the next month over in the Patron Discord chat!  I know you guys understand, but I still wanna thank you for your patience between Tetris and this - I've gone through a period of not actually making a ton, but I've come out of it with dozens of new ideas that I'm excited to bring to you!

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Ratchet & Clank's Forgotten Java Phone Game - Ratchet & Clank: Going Mobile

In its over 15 years as a PlayStation icon, the Ratchet & Clank franchise has made its way to more platforms than arguably any other PlayStation franchise, releasing games on just about every PlayStation console, and even hitting the big screen with a worldwide theater release! However, there's ONE platform the dynamic duo appeared on that's often forgotten: Your old Java cell phone! Join me today as I dive into the history of 2005's J2ME Ratchet game, Ratchet & Clank: Going Mobile - featuring never-before-revealed information straight from one of the game's developers about both Going Mobile and its cancelled sequel, Ratchet & Clank: Clone Home! Spider-Man 2: The Hero Returns Gameplay: https://www.youtube.com/watch?v=TqiSwIGS308 Subscribe for more! http://bit.ly/TGBSub Support future videos! http://www.patreon.com/TheGoldenBolt Join the Discord server! https://discord.gg/gkaYUtZ Follow me on Twitter! http://www.twitter.com/TheGoldenBolt

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