Version 0.1.1q - 02/10/2017 (Patreon)
Content
Standard version here:www.valorandglory.com/Game/ValorAndGlory_0.1.1q.zipKnight version here:https://www.patreon.com/posts/knight-version-0-14662171
New features:- Added a new quest from Clover. You need to have finished her first quest.- The quest involves a new boss monster. Be prepared!- After finishing the quest, a new character is unlocked at Clover's farm.- This character can provide you with a healing item once per day.- The drunken oaf now have all his animations- The baby spider boss now have all its animations- Buffs and debuffs are now visible as small icons above the PC and monsters. Mouse over for tooltip.- Added some journals on different locations- On request I moved the off-hand sprites up my work list. They're now added and I gotta admit that dual wielding iron swords looks badass. Unequip and re-equip current off-hand weapon for it to work.- Added functionality to the maps so tiles can change looks based on events.- Added sorting layers to avoid sprite parts overlapping.
Fixes:- Been comprissing a lot of images, making the game's total size less than half of its former size!- Fixed a bug where the barn orgie scene wouldn't deduct lust.- The secret scene's buttons for "share" and "keep" had been switched around, but they're now fixed.- Resetting your character after a defeat turned out to be really buggy. Should be fixed now.- Fixed some bugs with the player dying animation sometimes playing twice.
Notes:- Holy balls! I found a way to compress my images to 1/3 of their former file size, simply by making sure the width & height is a multiple of 4 in Unity3D. Oooh happy day.- I'll try to remember to rename the zip-files to fit the current version of the game.