Home Creators Posts Import Register Favorites Logout

Content

Citizen version:  https://www.patreon.com/posts/patch-0-2-0-45485762 

Knight version: https://www.patreon.com/posts/patch-0-2-0-45485726 

New features:

New area! Wetlock's church district has been opened up- Requires lvl 6 minimum. Sadly not a whole to do there as of yet, but the map and tile details are done.

New Enemy: The church missionary!- She's a spellcaster, and her smut story for defeating the player is done.-Her win animation on contains keyframes for now.

New Gladiator: Trixie!- Big thank to HuffsLove for letting me add his shortstack Trixie to the game. Love the man's artwork :) check him out at https://twitter.com/Huffslove- She's here to show that size doesn't matter! (May include magical mishaps)

Sam has received a new skin - Naked Sam!- This can't be tested in the test version sadly. Wait for the proper release.

Throwables! (Finally!)- Yes, a feature I've forgotten about time and time again is finally implemented. Now those craftable poison-horn grenades finally have a function (yay!)- There's 3 types of craftable bombs available

Sam's M/M scene has received colored artwork!

Sam has received two sets of armor!- They need to be crafted under the companion crafting tab- They change how Sam looks - Customization with a bit of flashiness!

The Kobold enemy in the dragon catacombs has received an oral scene - Requires a character with a wanger.

The Thief enemy in the Wetlock sewers has received a missionary scene - Requires a character with a wanger.

Crafting has received a new visual recipe style, that makes it easier for me create them quicker

The scenes in the foxhole has received more story images to go along with the texts

New items: Crafting gold and bomb casings- Are sold by vendors

The Brownie, Red slime and the Ratling in the starting dungeon has received some sound effects- It really helps give them some personality - I'm so happy. I've invested some of the Patreon money in a bunch of sound effects

There's now a close game button in options, after it was requested by you guys

The submit button in combat will now also work if it's a boss with a "bad ending" scene.- Pops up with a warning that this will lose you the game

Changes

Proof reads of several stories- I've teamed up with player Azen, for him to help improve the writing in the game

Did a lot of image compression on the game's graphics - reducing file size by more than 10mb!

More minor things

Fixes

The bug where the giant fight breaks on its spike attack should be fixed

The gladiator not dealing damage if animations were turned of is fixed

Fixed an issue where the Croconoid's water attack would break the game

Fixed a bug where the story images for the croconoid intro/outro would be very small

Fixed an issue where the green splatter from the monster poison grenades would be tiny

As always, I give you the biggest of thanks for coming along on this adventure with me, for trying out the game, providing feedback and all around just being a cool group of guys and gals :)

Files

Comments

JStrom

I have a problem in this version. When joining with the mouse to kill the spiked boar boss, every time the boar uses the spike throw move, it locks the game up/prevents any other actions from being made. I have to alt-f4 out of the game and restart it. It never fails, it happens every single time that move is used.

JStrom

that fixed it. thank you.