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For Honor in Skyrim - Grapple

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Comments

Kazmodontolisk

Every day we get closer to a shugoki moveset

ZER0零

Don't wanna be negative about it, but wouldn't it be better if enemy resistance was stamina-based

metrocube

wtf this is siiiiiick!!

Smooth

I thought about that at first, but it felt a bit disappointing that the player could use the grapple too predictably by just considering the enemy's stamina. It didn't feel like the enemy was actually resisting at all.

Murat Kılınçarslan

Yes, I would love a dynamic resistance system based on stamina. For example: At 30% stamina, enemy would gain around 30–40% resistance At 90% stamina, resistance chance would drop to around 1–2% This kind of scaling would make stamina management much more meaningful and tactical.

DANTE GOAT

hey friend have you considered virtuosa's moveset since you have done most of the for honor characters?