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It seems like the work will be longer since the smooth moveset came last and made some big changes.

//how to change //

*Non-Combat Situation (No Enemies)* // Taking out a weapon even if there are no enemies is the concept of preparing for battle

- When equipping, it maintains combat idle for 5 seconds and then switches to non-combat idle.

- Use the same movement animation as non-combat idle

- If idle is renewed due to movement after equipping, it works only as non-combat idle

To summarize, you can only see combat idle once after equip, and after that, you can only see non-combat idle.

*Combat situation (there is an enemy)*

- When equipping, it maintains combat idle for 5 seconds and then switches to non-combat idle. (Same as non-combat)

- Use the same movement animation as combat idle

- Even if the idle is renewed due to movement after equipping, it maintains the combat idle for 5 seconds and then converts to non-combat idle

So, I decided to publish the content I was working on right before the above changes were applied.

Smooth Moveset Animation Pack.zip

Smooth Moveset Animation Pack - player only.zip

This is the list applied in Smooth Moveset.

Basically, movement, idle, equip, and unequip are applied except for the attack animation.

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For Honor in Skyrim MCO I ADXP 1.9.zip

For Honor in Skyrim MCO I ADXP 1.9 - Player only.zip

For Honor in Skyrim 1.9 has not changed much.

- Only the specified type of weapon is animated.

One-handed sword (centurion)

One-Handed Sword + Shield (Warlord)

One-handed Spear (Valkyrie)

One-Handed Spear + Shield (Valkyrie)

two-handed sword (warden)

Halberd (Lawbringer)

- Fixed sprint attack to work properly in MCO I ADXP 1.3

- Removed awkward animations from Lawbringer, Warden, and Centurion's random attack methods.

-Smooth Moveset is applied by default.

The animations that were worked on before the MCO was released will be reorganized next time. As I see it now, it is not smooth.

--

Smooth Random idle Animation 1.1.zip

There aren't many types yet to say random, but I'll upload them first.

Since it was made based on the smooth move set, it is most natural to use it together.

If updating, replace the previous version, don't merge.

Until the official numbering update, the folder structure may continue to change.

Files

"SKYRIM" For honor moveset / warden / Lawbringer / centurion

All attack animations and movesets of Fore Honor warden / Lawbringer / centurion are combined. New 8-way walk and run animations and Equip and idle animations have been applied. You can play in advance on Patreon. Thank you for your support. https://www.patreon.com/posts/for-honor-warden-63825233?utm_medium=clipboard_copy&utm_source=copy_to_clipboard&utm_campaign=postshare

Comments

TheMercsAssassin

Hey! The new idles (male, weapons sheathed) are sick!!! They look really detailed and seem to have minimal clipping compared to many idles. Thanks so much!

The Master2.0

Where can I find the "Smooth Weapon.esm" mod??

Smooth

I have attached it to the text. esm is a collection of simple weapon keywords. Giving another weapon mod the keyword of Smooth Weapon.esm will activate the animation.

Baseborn01

Should I let the new smooth.esm overweite the same file from the combat non-combat mod?

Smooth

It doesn't matter because it's the same file.

srd1386

these animations are incredible! only issue im having is i cant bow bash anymore, is there a way to fix?

Smooth

thank you for the report I'll fix it in the next update

srd1386

Also just tried the sorcerer combat animation and it works fine but i cant cast left handed spells when using magic. im using controller so somethings messing with my L button. Thanks for the quick replies and the great mods!

이름 성

1.8에서는 주먹질 모션 멋있게 나오던데 1.9는 바닐라 모션으로 나오네요

Smooth

제 모드에는 주먹질 모션이 원래 포함이 안돼있었는데용?

이름 성

어라? 근데 왜 작동하는거지...

Troy Winslow

May I ask, what is Smooth Weapon.esm?

Smooth

It is an esm that manages the weapon keywords of different mods in an integrated way. It doesn't matter if you don't use it.

TheMercsAssassin

Hey Smooth, sorry to bother you, but if it doesn't matter if we don't use it, is there any reason to use it? Also, thanks for all of you hard work! You have really helped transform my game into something magical and modern!

csc

깔고 네메시스 돌려야겠죠?

csc

자체 해결 했읍니다 걍 해도 되네여

csc

선생님 공격만하면 T포즈 나오는 건 어디를 의심해보아야 하나요? 오미크론 사용중이고 DAR모션팩 끈 상태입니다. 네메도 다 돌렸고, 다른 모션들은 잘 나오는데 3인칭 공격만 하면 T로 굳네요

csc

진짜 스트레스 받넹;; 다시 껐다 키니까 또 되네요 1시간동안 안 되던게 원래 이런가요 네메시스가?

Smooth

네메시스 돌릴때 어택 디스타 체크 하고 돌리셨나요?

csc

옙 체크하고 돌렸습니다 엘든링 해체하고, 처음부터 다시깔고, 여러번 세이브로드 하면서 해결이 되긴 했는데 뭘로 해결한지는 잘 모르겠네요 그 전에 잘 될 땐 엘든링 카운터 켜져있던 것 같은데...

csc

그리고 차지어택 시리즈 중 발키리 돌진이랑 로브링어 돌진은 전진 닷지 이후에만 나가는게 정상인가용?