Smooth Moveset 1.2 UPDATE (Patreon)
Content
Smooth Moveset 1.2 Update Notes
- Fixed unarmed condition
- Fixed non-combat bow unequip
- Added javelin moveset-----------------------------------------------------------------------Finally, the long work is finished.
It's a lot late because I made several mods in the middle, but I'm still satisfied.
Now, I will test it for a short period of time and upload it to the Nexus if there are no problems.
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Non-Combat Situation (No Enemies)
Taking out a weapon even if there are no enemies is the concept of preparing for combat
- When drawing a weapon, Take a combat idle and immediately switch to a non-combat idle.
- Use the same movement animation as non-combat idle
- If idle is renewed due to movement after equipping, it works only as non-combat idle
To summarize, you can only see combat idle once after equip, and after that, you can only see non-combat idle.
Combat situation (there is an enemy)
- When equipping, it maintains combat idle for 5 seconds and then switches to non-combat idle.
- Use the same movement animation as combat idle
- Even if the idle is renewed due to movement after equipping, it maintains the combat idle for 5 seconds and then converts to non-combat idle
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In the future, based on this smooth moveset, I plan to create an attack animation that matches the idle animation.
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How to install
required mod
Supported item mod
Open Nemesis
Check Payload Interpreter
Nemesis Run
Download
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