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for the bigger version please visit :

https://gfycat.com/gifs/detail/PleasantMiserableAllensbigearedbat

Poll : https://www.strawpoll.me/16224689

Greetings!

Today I have a topic i wish to ask for sometime now. The topic of Frame Per Second (FPS,Frame rate) is pretty much delivered differently by the type of media they based on. Which can be roughly categorize like this

60 to unlimited is mostly for video games in engine rendered.*

30 half rate for video games , usually used with motion blur.

24 TV and Cinema standards. Seem natural with motion blurred frame

16 Recommended render option for Live2D Cubism*

12-24 Japanese Animation frame rate.*

 * The type of media that usually not using motion blur. In the other word, They are sharp still images.

As I don't know the exact reason why Cubism 3 is recommended 16 fps for standard rendering. The lower fps can give the feeling of "smoothness and stable" (Sorry I can't come up with word to describe this). So I am looking for the best alternate frame rate to render for the optional reward files. Do not worry if you already like the smooth flowing of 60 fps video (which sometime can feel a little weird)  all main reward files still come with source 60 fps.

Thus , I have made versions of Ivy to visualized how difference for each set of fps. please let me know in the survey poll.

Files

IVYtestalltext GIF

Watch and share IVYtestalltext GIFs

Comments

Vomart

If it was an interactive media I would say 60fps, but because it isn't 30 feels better.