Home Creators Posts Import Register Favorites Logout

Downloads

Content

Christopherson ruined everything!!!

Files

Efficient Satisfactory Part 5 - Christopherson ruined everything!

Part 5 of Efficient Satisfactory, an exclusive series for my Patreon supporters!

Comments

TheNaden

I got this game bc of your play through and the many aneurysms I fended off while observing the spaghetti enigma. Love the efficient play through! 😂😊 Such a fun game too!!! Thanks RCE!

Adamtiger

its ADA ADA it literally says it and she gets sassy your being disrespectful

Adamtiger

heres a trick i learned from imkibits click H on surface is uneven and it will work

Got_Dayng

I think if you split/split/merge you should be able to retain efficiency down the iron conveyors. Split from main line, split from auxiliary, and merge the auxiliary split back to the main line.

ParrotJupiter

Watch some Cracking the Cryptic to hear more "cooking with gas"!

Isaac Brunacci

Loving this series!! I'm pretty sure your coal nodes were also pure (from memory), which means upgrading the conveyors would double your 36!! Keen for the next ep! :)

Adamtiger

Yes and no it will greatly reduce the efficiency

Adamtiger

Have you not heard its on halt due to planet crafter dlc and planet coaster 2

Isaac Brunacci

Oh yeah... I blocked that traumatic memory out of my mind :(

TristanSZ

Hey Matt, I know when you come back to this series you might read this comment, so here are some tips that will seriously improve your quality of life in the game: 1.- Press ctrl when aligning machines, belts and foundations This will allow you to snap onto the world grid, make long lines of belts straight and align entrances to exits of machines. 2.- Elevators can be flipped by pressing R. Also, you can attach a splitter/merger to it's head. Also, if you point to the machine with a lift, the direction will be flipped according to the input/output you are pointing to. 3.- Ger tickets and buy the resource lift floor holes, these will allow you to better manage your lifts, placing them behind entrance to machines tells you where to place the lifts from below. 4.- The ratio for coal power is 3 Water Extractors for every 8 Coal Generators. 4 belts x 60 coal/belt = 240 coal, at 15 coal/min ea, you get 16 generators so 6 water extractors. (Consider using logistics floors for resource distribution) 5.- RUSH MAM RESEARCH!! Here you will find MANY useful things that will severely impact your gameplay, the blade-runners (exo skeleton boots) are in the Quartz branch Stay tuned for more my fellow engineer!

I_Like_Turtles

Enjoyed this series, hope it comes back sometime!

Patrick and Rachel

Both of those series's have ended, so there is absolutely no excuse to stop this series.

Producer Sean

Matt, surely you haven't stopped this amazing series after just five episodes. I know I'm a new Patreon supporter but I have been binging your videos from the last few years and this has been one of my absolute favorite series. Why have you stopped?

Real Civil Engineer

A new game released (schedule 1) and everyone voted for that to be the series rather than continue this series. I also added finishing this seties to subsequent votes, as it was meant to be a pause rather than cancelled) but it never won!

Real Civil Engineer

Reading above it was Planet Coaster 2 and Planet Crafter DLC, not schedule 1!